5 Settings to Change Before You Start Any New Game

A quick five-setting checklist you can run before any new game so the first hour feels comfortable, clear, and ready for the fun parts.

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I still remember booting up Elden Ring for the first time, squinting at the subtitles on my couch, and wondering why my eyes hurt after twenty minutes. The text was tiny, the brightness was cranked to whatever the developer thought looked dramatic, and an aim setting I never touched was fighting me the whole time. I spent that first session annoyed instead of amazed.

Here is the thing I wish someone had told me years ago: the menu screen is not a chore to skip. It is a five-minute setup that decides whether your next ten hours feel cozy or quietly frustrating. Every game ships with defaults, and defaults are a compromise meant to look fine in a trailer, not to fit your TV, your chair, or your eyes.

So I built a little ritual. Before I let myself touch the story, I open settings and run through the same short list. It works on a console, a gaming PC, or a Steam Deck, and it takes less time than the intro cutscene.

The five-minute rule

Give yourself five minutes in the options menu before the tutorial. You will spend far longer than that fighting a bad default later if you skip it.

1. Turn On Subtitles and Make Them Readable

This is the first thing I change, every single time. Modern games mix dialogue, music, and explosions in a way that can bury an important line, especially if you play in the evening with the volume low so you do not wake the house.

Switch subtitles on, then look for the size and background options. A lot of games hide a subtitle background toggle that puts a dark box behind the text, which makes white words readable even during a bright snowy scene.

If the game offers speaker names, turn those on too. In something like Baldur's Gate 3, where a dozen characters talk in a single tavern, knowing who is speaking saves you from rewinding the conversation in your head.

Do not forget the language and audio split

Some games let you keep English voices with subtitles in another language, or vice versa. Check that the subtitle language actually matches what you want before you commit to a long session.

2. Fix the Brightness Using the Calibration Screen

Almost every game opens with a brightness slider and a faint logo or symbol you are told to barely see. People rush past this, drag the slider to the middle, and then complain that caves are pure black later.

Take the extra fifteen seconds. Adjust until the test image is just barely visible, no more. Your goal is not a brighter picture, it is a picture where dark areas still have detail and bright areas do not blow out.

This matters even more on a handheld. The Steam Deck screen behaves differently in a sunny room than it does in bed, so I keep brightness a touch higher for portable play and lower when I dock it to a monitor.

Tip

If a game has separate HDR settings, calibrate those on the actual display you use most. HDR tuned for a friend's TV will look washed out or crushed on yours.

3. Tame Camera Sensitivity, Motion Blur, and Field of View

Here is a cluster of settings that quietly cause more discomfort than anything else, and most players never connect the dots. If a game makes you feel a little queasy, the culprit is usually one of these three.

Start with motion blur. I turn it off in nearly every game. It is a cinematic effect that looks great in screenshots and feels muddy in motion, particularly in fast shooters like Valorant or anything with quick camera turns.

Next, lower camera or aim sensitivity to something you can control. High sensitivity feels snappy for about five minutes, then it makes precise movement a wrestling match. You can always raise it once your hands learn the game.

Field of view is the comfort secret

If you play on PC or any game that offers it, nudge the field of view up. A wider view reduces that tunnel-vision feeling that triggers motion sickness, and it lets you see more of the world around you. This kind of small adjustment is exactly what makes a setup that holds up over a long session feel effortless instead of exhausting.

4. Set the Difficulty Honestly, Not Heroically

Ego picks the difficulty for a lot of us. We see "Normal," "Hard," and "Veteran," and something in the brain whispers that real players choose the scary one.

I have learned to pick the difficulty that matches what I actually want from the night. Some evenings I want tension and a real challenge. Other nights I want a story and a glass of something, and a brutal boss wall is the last thing I need.

Plenty of games now let you change difficulty whenever you like, so there is no shame in starting gentle and ramping up. This is one of the most common beginner mistakes in RPGs and how to fix them, where folks lock themselves into a punishing setting and burn out before the good part.

Watch out

A few games lock difficulty to an achievement or a separate save slot. Check whether you can change it later before you commit to the hardest tier on a whim.

5. Remap the One Button That Annoys You

You usually know within ten minutes which control feels wrong. Maybe crouch is on a stick click that hurts your thumb, or interact and reload share an awkward button. Do not just tolerate it.

Open the controls menu and remap the one or two bindings that fight you. You do not need to redesign the whole layout. Fixing a single offender often turns a clumsy game into a smooth one.

If you play with a controller on PC, also confirm the game shows the right button prompts. There is nothing worse than a screen telling you to press a face button while your hands are on a keyboard.

Your quick checklist

Subtitles on and readable, brightness calibrated, motion blur off with sensitivity tamed, difficulty chosen honestly, and one annoying button remapped. Five small moves, one comfortable start.

Why These Five Beat Everything Else

You could spend an hour tweaking shadow quality and texture filtering, but those are polish. The five above are about comfort and clarity, the stuff that decides whether you actually enjoy hour one or quietly drift away.

Think of it like the difference between two cozy classics. Whether you lean toward the laid-back charm of Stardew Valley or Animal Crossing, the games people return to are the ones that feel good to sit with. Your settings are how you make any game feel that way from the start.

Setting Default problem Quick fix
Subtitles Off or too small On, larger size, dark background
Brightness Tuned for trailers Use the calibration test image
Motion blur On by default Turn it off
Difficulty Ego-driven choice Match it to your mood
Controls One awkward binding Remap the worst offender

None of this is fussy. It is roughly five minutes of clicking before you ever swing a sword or plant a turnip, and it pays off across the whole playthrough.

Do these settings really matter on consoles, or just on PC?

They matter everywhere. Consoles, handhelds, and PCs all ship with the same trailer-friendly defaults, and subtitles, brightness, and difficulty live in nearly every console game's menu too.

What if a game does not let me change something like field of view?

That is common on consoles and some ports. Focus on what you can adjust, especially motion blur and sensitivity, since those have the biggest effect on comfort when field of view is locked.

Is it worth changing difficulty after I have already started?

Usually yes. Most modern games let you swap difficulty from the pause menu, so if the pacing feels wrong, change it rather than forcing yourself through a wall you are not enjoying.

Make this little ritual a habit and you will notice the difference within your first week of any new release. The menu is not the boring part before the game, it is the part that makes the game yours. See you in the options screen, and then out there in the fun.